Bless Developers Predict Six Month Early Access Before Launch
As Bless' development team continues to rework the game, potential players in the Western audience are still clamoring to get any info they can on what the final product will be. The good news is that Neowiz has been pretty open for interviews lately -- particularly Bless' Game Director Jae-hoon Jeon, who was most recently interviewed by Wccftech.
As can be expected with any developer interview, there were some pretty vague answers, but we do have a few more actual bits of real information. The most important bit right now is that the developers are planning a 6 month Early Access period that will also function as a soft launch. EA players don't have to worry about their characters being wiped before launch.
Among the other bits of information is that in order to avoid at least some of the grind, the leveling content is focused on questing, story, and dungeons. Of course, what this really means is that that players will be avoiding the mob grind in favor of these grinds.
It's also noted in the interview that there are currently not plans to region lock the game -- other than what might be required by certain publishers. Player trading without an auction house is still being looked at, housing is on the the horizon, and -- as is often stated by devs early on -- there's a promise that pay-to-win won't happen.
If you'd like to check out the interview in full, pop over to Wccftech's site.
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QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
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He states that the second version of a game rarely does as well as the first.
Either the game will have a really slow pace in grinding levels and gears(which turn off a lot of players ) or whoever pays for EA will be the overlords of the game when it launches.
When the game finally launches, all farming areas will have already been divided and camped by max level characters with the best gear.
F2P with no P2W my ass ... bet there will be some sort of VIP Club(subscription) that allows players to teleport for free and have extra inventory and mobile shop but ... HEY! we are not selling gear so we are not P2W!!!
That's not what P2W means.
Except for the fact that article says Early Access players have a 6 month head start WITHOUT wipe... meaning they technically already ahead by 6 month compared to all other players.
Not P2W at all... sure... just have to disable PvP for another 6 month so regular players can catch up. LUL (EA bought 6 month of gear up time)
Dropping this game even before it starts... no wonder it died off in Development and had to relaunch on Steam, Cash Grab Game.
Devs now: "You know guys...we're going to release Bless...Again...Somewhat in an uncertain future, but no worries! Purchase Early Access and play before we make it playable"
Release day finally came:
Players: "What...the....fuck...it same...no,wait...it's even WORSE!!!"
Typical KR marketing strategy (^_o)/ Believe me or not, that's up to everyone. You'll spend your money and time on it anyways :P
when it becomes f2p truly u will join a full blast economy where u cant make a profit by "being skilled and investing a lot of time first week"... eh not like any game will drop this sneaky way of milking money...