Aeria Games announces their own MOBA, Chaos Heroes Online
I'm beginning to believe if you're a game publisher, owning a MOBA in your game portfolio is an inevitable fact. Whether some of us like it or not, it's a solidified genre at this point and it's here to stay. Thus, every time we see a new MOBA release, we as the consumer should not groan, but instead look at it as an opportunity to check and see if the genre has evolved any. Unfortunately, upon initial inspection Aeria Game's new MOBA, Chaos Heroes Online, we're left worried the MOBA appears to be following the route of tradition instead of innovation.
Announced today, Chaos Heroes Online proudly trumpets itself as descendant of the original DotA mod for Warcraft 3. More specifically, Aeria mentions it was derived from South Korea's own version of DotA called "DotA: Chaos". A quick search doesn't turn up much about DotA: Chaos, but we did manage to find a few screenshots of the MOBA's playable heroes, some of which could be compared visually to certain DotA characters.
In terms of unique features, Chaos Heroes Online is said to be "brimming" with them, including the ability to swap out items during battle without the need to return to base. Players also won't know who has won until the very end, as the game is somehow able to hide the fact that your base is being destroyed slightly faster than your enemies.
Aeria has opened an official teaser site for Chaos Heroes Online, where players may go to signup for the beta. The game is scheduled to launch later this year.
About the Author
Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play MMO title since 2009.
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If Aeria Games did not own this game or have hosting rights and another company did it could be a good MOBA like League.
Like generals, middle earth 2. And Starcraft 2 is boring as hell to play in mp only campaign good.
Improved graphic, still the same game.
Every FPS gamplay is different, comparable but different.
This applies also to MOBAs.
Why is League of Legends popular? - It is very easy to play, a bit cartoonish to attract the youth.
Dota 2 and HoN rely more on teamwork, also are harder to master thus you ain't be successful as quickly as in LoL.
Every DOTA based game works like the original, mostly just slightly modified.
Those modifications are important, nothing less or more.
I'm playing LoL since 4 years and feeling bored of it.
Recently started with Dota 2 and it's literally a different game, map, game mechanical and gameplay wise.
Allow new MOBAs to grow, we need alternatives ;)
Aeriagames is a cashcow company (Once you get banned (Whatever reason) you are banned due their biased Policy)
The only MOBA i play is King of fighters though and DOtA2, anything else, blah.
Before you moba fanboys bash me with statements like "FPS is no different". actually, it is different. In FPS, devs are trying to make their games unique (BF series has vehicles), have different game modes (A.V.A has escort mode). I wish I could say the same about mobas. the only game I've seen trying to be different is smite, where it has 3rd person pov and different concept of characters, but this is where it ends. it still got same gameplay.
TL;DR: In other genres, they try to make difference, something that can't be said about mobas
It's part of the reason WoW is still alive. People simply don't want to play a different MMORPG because they invested so much time into their WoW accounts that starting all over on some new game just doesn't seem worth it to them.